Humbled by '93 technology

Recently I've been poking around ports of the original DooM engine. I could say that it was research for my project, but that's be a lie, I actually found an online video about a modification that caught my attention, and looked into it.

Luckily for me, it has resulted in a whole lot of inspiration for the DooM4k miniDooM project, so yes, I am totally going to rationalize it that way.

First things first, the video that caught my attention was this one (Warning: gore and possible profanity):

That is the aptly named Brütal DooM mod.


Real Life Attacks!

Been a bit busy lately and missed last week's update. I should make sure to at least add a news update like this one.

Regarding the project, I've had to redo the Graphics System superstructure due to a couple basic design flaws that brought the whole thing down. Good thing, though, as the new version is coming up much more streamlined.

I've also been playing Poacher, by Ben 'Yahtzee' Croshaw. I didn't think I would like it, but I do like the game a lot, I find it very inspirational.

Oh, and I hurt my hand using a gamepad. Hadn't used one in quite a while. I'd better harden up, or the playtesting will kill me.