miniDooM: Logging the Log

Not every week can have the same level of awful-video-ness, it seems.

Currently I'm working on the logging system, an often overlooked part of software development that, in the long run, is essential.

So yeah, not terribly exciting news.

On the other hand, after playing DooM3 BFG Edition, I've come to realize I prefer the old flashlight.

Those of you who know what I'm talking about probably hate me now.


miniDooM: Exciting Experiment!

This (long) weekend has been a journey of discovery! Not only have I learned a lot about how the Java graphics pipeline works, I've polished some elements of the program structure and come up with a few techniques I'll probably use in the final code.

And, I've also discovered a pretty nifty screen capture program in Ubuntu. Behold!

Explaining the video in 3, 2, 1...