miniDooM: Logging the Log

Not every week can have the same level of awful-video-ness, it seems.

Currently I'm working on the logging system, an often overlooked part of software development that, in the long run, is essential.

So yeah, not terribly exciting news.

On the other hand, after playing DooM3 BFG Edition, I've come to realize I prefer the old flashlight.

Those of you who know what I'm talking about probably hate me now.

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