2017/09/04

DooM fangame: Progress Report #3 - Rendering at last!

Behold! A screenshot!



Yes, I know, it looks like the preview of the cover art I posted a while back, but it is actually being rendered in-game.

I've finally managed to crack rendering in LWJGL3!

I'm really hoping things will speed up now as I finally can see more than just log messages.

I had been postponing creating content (drawing sprites and tilesets) until I could put them in game, since that's a pretty time-consuming task and would've been all for naught had I ran out of time.

Now, having a working framework? Even if I don't make the deadline, I will certainly have something to reuse for my next project.

Onwards!

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