DooM fangame: Progress Report #7 - Tilehell

I have a tendency to fixate on doing something a certain way, and can get carried away.

In fact, that tendency is why I settled for a fan game, do I didn't get lost in content design.

Well, today I got all my tile masking code and commented it out so much it now looks like a particularly controversial YouTube video.

I've decided to use plain simple tiles so I can have a shot at the Halloween deadline.

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